1. I.Theme
Playing History: “Deep Play” in the Digital Age
  1. II.Timing
22:00-23:30, September 16, 2022 (Beijing Time, UTC+8);
9:00-10:30, September 16, 2022 (US Central time, UTC-5).
  1. III. Issues:
(1)Ontology:
- Clash or concord? Entanglements between history and games.
- Game genres and historiographical genres.
- Blind spots / biases / oversight of historical games.
(2)Methodology:
- Entering into historical games: probing, playing and producing.
- Internal and external perspectives of history.
(3)Application:
- Gamified or game-based historical education?
- Historical games in teaching: learning vs. inculcating
  1. IV.Panellists
Andrew Denning: Associate Professor, Department of History, the University of Kansas.
Chen, Jing: Associate Professor, the Institute of Advanced Studies in Humanities and Social Sciences (IAS), Nanjing University.
Xu, Jun: PhD student, Department of History of Science, Tsinghua University.
Ren, Miaoqing: M.A. student in Film Studies, New York University.
Liu, Kairan: M.A. student in Historical Game Studies, Tsinghua University.
Ye, Zitao: Game Designer, Host of “Sunsetsway”.
Fu, Meixi: Media Freelancer.
Please contact this WeChat account, if you want to attend this talk: BYZ-Kairan
继续阅读
阅读原文